Joakim Antonsson

Production Manager at Easy Trigger Games

Gothenburg, Sweden
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Summary

👤
Senior
🎓
Top School
Joakim Antonsson is a production-focused game designer and manager with 11 years of experience building levels, systems and teams across Swedish studios from MindArk to Mirage and now Easy Trigger Games. He blends hands-on level design, environment art and gameplay systems with production leadership—having moved from QA and sprint leadership into senior design and producer roles. Based in Gothenburg, he’s driven by a creative trinity of games, music and movies and aims to push top-level design craft into commercially successful titles. Notably comfortable across technical and artistic domains, he often bridges set dressing, lighting/FX and feature-driven event design to turn creative vision into shipped content.
code11 years of coding experience
job7 years of employment as a software developer
bookGGG
languagesSwedish, English
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Github Skills (8)

tracks10
compiler10
code-analysis10
dotnet10
roslyn10
visual-studio10
csharp10
mono7

Programming languages (1)

C#

Github contributions (5)

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CodigoSweden/MonacoWpf

Mar 2018 - Dec 2018

Contributions:29 commits, 8 pushes, 1 branch in 9 months
antonssonj/roslyn

Feb 2016 - Nov 2016

Contributions:2 PRs, 14 pushes, 1 branch in 9 months
roslyncompilersdotnetcompilervisual-basic
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Joakim Antonsson - Production Manager at Easy Trigger Games