Summary
Joakim Lilja is a graphics/render programmer with 11 years of industry experience, currently working at Avalanche Studios Group on advanced rendering features like DDGI raytracing, FFT wave simulation and Variable Rate Shading across multiple platforms. He holds a Master’s in Computer Science from KTH, where his thesis reduced the pixelated look of Variable Rate Shading on particle effects and led directly to his role at Avalanche. Comfortable across the stack, Joakim has earlier experience in full‑stack React/Python development and network operations, giving him a practical systems mindset when optimizing real‑time graphics. He is based in Stockholm and brings a blend of academic rigor and production-hardened engineering to performance‑critical rendering problems. A detail that sets him apart is his hands‑on work spanning both research prototypes (raytracing/DDGI) and platform-specific optimizations like Variable Rate Shading, making him adept at translating cutting‑edge techniques into ship-ready systems.
11 years of coding experience
KTH Royal Institute of Technology
2015, English Language and Literature, General, A, 2015, English Language and Literature, General, A at Santa Monica College
Swedish, English