Joakim Lindqvist is a Senior Tools Developer based in Stockholm with nine years of professional experience building developer tools and services in Python and C#, for both local environments and the cloud. Currently at Epic Games, he brings a history of technical leadership from roles at King, Frostbite, and DICE, where he focused on making complex game-engine workflows more reliable and automatable. He’s a pragmatic advocate for cross-functional teams and places strong emphasis on testability and maintainable tooling that scales with production needs. Comfortable shipping small utilities or large platform services, Joakim combines hands-on coding with an engineer’s eye for quality and developer productivity. A computer science graduate from Luleå University of Technology, he often bridges the gap between engine-level systems and practical developer-facing solutions.
9 years of coding experience
12 years of employment as a software developer
BsC, Computer science, BsC, Computer science at Luleå University of Technology
Muffin is a structured reporting solution for test results
Contributions:19 PRs, 39 pushes, 12 branches in 9 months
muffinreportingstructuredtestingmakefile
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Joakim Lindqvist - Senior Tools Developer at Epic Games