João Alves

Game Developer at IGS

São Paulo, Brazil
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Summary

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Senior
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Top School
João Alves is a game developer based in São Paulo with a decade of experience building web and native games using Godot. He blends game engineering with web and UI skills, frequently integrating JavaScript, Python and AWS for playable educational experiences. At Alicerce Educação he helped create AliQuest, a gamified web game aimed at low-income elementary students, demonstrating a focus on accessible, impact-driven design. Currently at IGS he ships cross-platform titles for web and native using Godot, maintaining a pragmatic full-stack approach to game deployment. His background in audiovisual production and early engineering studies gives him a strong sense for both interactive storytelling and system-level problem solving. Fluent in multicultural contexts as an Italian-Brazilian, he brings a creative, user-centered perspective to technically robust game projects.
code10 years of coding experience
job2 years of employment as a software developer
bookbachelor's degree (incomplete), Audiovisual, bachelor's degree (incomplete), Audiovisual at School of Communication and Arts (ECA - USP)
bookbachelor's degree (incomplete), Electric Engineering, bachelor's degree (incomplete), Electric Engineering at São Carlos School of Engineering (EESC - USP)
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Github Skills (12)

browser-game9
gameplay8
roguelike7
dedicated-server7
multiplayer-game7
rpg7
oms7
multiplayer6
development-kit4
game-development4
game-engine3
game-programming1

Programming languages (5)

C++JavaScriptJupyter NotebookGDScriptPython

Github contributions (5)

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uspgamedev/Deviant

Nov 2016 - Feb 2018

Contributions:40 commits, 36 pushes, 2 branches in 1 year 3 months
Online multiplayer game about pirates for USPGameDev
Contributions:49 commits, 2 PRs, 38 pushes in 7 months
gamemultiplayer-gameonline-multiplayerrpgdedicated-server
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João Alves - Game Developer at IGS