Summary
João Honorato is a game developer and CTO with 12 years of experience building electronic games and web applications, currently studying Computer Science at Universidade Federal da Bahia. Since 2014 he leads programming efforts at Team Zeroth, focusing on Unity development and researching new languages and technologies to innovate game production. His background in graphic design and early roles as a bridge between design and engineering give him a strong ability to translate art into playable, production-ready experiences. He also has hands-on experience with backend, frontend and NLP from a stint at JusBrasil, which informs a pragmatic, full-stack approach to interactive systems. Interested in gamification, João combines technical depth with creative design sensibility to craft engaging user experiences.
12 years of coding experience