Joao Lourenco

Instrumentation, Measurement And Control Graduate Apprentice

Aberdeen City, Scotland, United Kingdom
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Summary

👤
Senior
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Top School
Joao Lourenco is an instrumentation, measurement and control engineer with 12 years of hands-on experience blending field operations, mechanical design and software development. Currently a Graduate Apprentice at Score Group, he applies MathCAD, SolidWorks and basic FEA to solve drivetrain and valve failures while designing bespoke control panels and actuator assemblies. His background in hospitality and security honed leadership, client-facing design and incident analysis skills—useful for managing projects under pressure and translating client needs into technical solutions. An active full-stack contributor to the Cities: Skylines Multiplayer mod, he has designed APIs and integration tests that show an ability to bridge game-mod networking with robust backend patterns. Based in Aberdeen, Joao combines practical workshop know-how with software engineering instincts and a clear appetite for adopting new technologies. He holds a first-class BEng in Instrumentation, Measurement and Control and an HND in Mechanical Engineering.
code12 years of coding experience
job1 year of employment as a software developer
bookBEng (Hons), Instrumentation, Measurement and Control, ENGINEERING, First Class, BEng (Hons), Instrumentation, Measurement and Control, ENGINEERING, First Class at Robert Gordon University
bookHND, Mechanical Engineering, A, HND, Mechanical Engineering, A at North East Scotland College
languagesEnglish, Portuguese, Spanish
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Github Skills (9)

modx10
csharp10
mod-manager10
dotnet-core10
api-design9
multiplayer-game9
multiplayer9
protobuf8
protobuffer8

Programming languages (13)

C#JavaJinjaC++GoMustacheHTMLTypeScript

Github contributions (5)

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Source code for the Cities: Skylines Multiplayer mod (CSM)
Role in this project:
userFull-stack Developer
Contributions:15 commits, 4 PRs, 8 comments in 1 day
Contributions summary:Joao focused on implementing and testing features related to a mod for Cities: Skylines Multiplayer. They worked on creating an API for external mods and adding test scenarios for sending and receiving data. Contributions included creating and integrating an API project, developing methods for sending commands, and modifying the core mod files. This involved changes to both the backend and aspects of the user mod system, including API design and mod integration.
steamworksskylinesgamecities-skylines-gameprotobuf
joaogl/LeGame-Remake

Feb 2015 - Mar 2019

Contributions:82 pushes in 4 years 1 month
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Joao Lourenco - Instrumentation, Measurement And Control Graduate Apprentice