Summary
João Marinheiro is a Senior AI Programmer with 11 years of experience building game engines, AI systems, and gameplay for AAA and commercial titles. He has shipped AI and ambient life features on projects like XDefiant and Star Wars: Outlaws, and now develops advanced AI systems at Flying Wild Hog. Comfortable in C++, multithreaded and networked environments, he has also architected core engine subsystems (rendering, animation, scripting) and worked across disciplines with designers and artists. An enthusiast for new tech and hardware, João pairs hands-on tinkering and hand-drawn art with a formal engineering background from Porto and TU Wien. Outside work he pursues historical fencing and brings that interest in realistic behavior and movement into his AI and gameplay design.
11 years of coding experience
12 years of employment as a software developer
Vienna University of Technology
Master's Degree, Master's Degree at Faculdade de Engenharia da Universidade do Porto
High School, High School at Escola Secundária Dr. Mário Sacramento
Portuguese, English, Spanish