Summary
João Silva is a game engineer based in São Paulo with 10 years of hands-on software development experience and a Computer Science degree from UFSCar. He blends Unity game development, backend systems in Go, and full-stack proof-of-concept work to ship competitive multiplayer mobile experiences and VR prototypes. Comfortable in early-stage technical discovery, João has scoped architectures, conducted tech scouting, and translated bleeding-edge research into practical demos and sales support. He has repeatedly returned to Wildlife Studios in progressively senior engineering roles, reflecting strong domain focus and impact. Beyond implementation, he writes about new technologies and has a track record of making accessibility and cross-platform considerations first-class in his game work.
10 years of coding experience
4 years of employment as a software developer
Bacharelado, Computer Science, Bacharelado, Computer Science at UFSCar - Universidade Federal de São Carlos