Summary
João Xavier is a technical director and game-engine veteran with 15 years building shipped titles across console, PC and mobile, including Star Wars Outlaws and Little Nightmares II. He blends hands-on engineering—gameplay systems, engines in Haxe and Java/OpenGL ES, backends and gameservers—with leadership roles from lead programmer to technical director. João has a track record of replacing and architecting core infrastructure for live services and cross-platform ecosystems, plus experience launching multiplayer mobile games and in-house tooling. Based in Lisbon, he mentors teams and drives delivery while keeping a maker’s mindset rooted in game design and music; when not shipping features he’s likely sketching systems ideas or playing guitar and drums.
15 years of coding experience
10 years of employment as a software developer
Master Informatics and Computing Engineering, Master Informatics and Computing Engineering at Faculdade de Engenharia da Universidade do Porto
ERASMUS Informatics Engineering, ERASMUS Informatics Engineering at INSA Toulouse - Institut National des Sciences Appliquées de Toulouse
Portuguese, English, Spanish, French, German, Swedish