Joe Gasparich

Software Engineer at Ludeon Studios

Auckland, Auckland, New Zealand
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Summary

👤
Senior
🎓
Top School
Joe Gasparich is a versatile software engineer with nine years of experience building games, graphics engines, and web and TV streaming applications from Auckland, New Zealand. He blends a strong C++/OpenGL background—having written his own 3D renderer—with a decade of JavaScript ecosystem work (React, Vue, TypeScript, GraphQL) and cross-platform smart TV/console frameworks. At Accedo he progressed to senior roles that combined hands-on engineering, project leadership, and mentoring, and he now develops at Ludeon Studios where his game-dev roots align with studio needs. Comfortable across backend, middleware and frontend domains, he brings both low-level performance tuning and product-focused engineering to teams. Outside work he performs as a drummer in multiple bands, a creative outlet that informs his collaborative, high-energy approach to shipping software.
code9 years of coding experience
job4 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Otago
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Github Skills (9)

utility-mod9
forge8
fabric8
minecraft8
computercraft8
modular5
mappings2
fork1
minecraft-forge1

Programming languages (2)

JavaJavaScript

Github contributions (5)

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joegasparich/zoo-cs

Dec 2022 - Jun 2023

Contributions:137 pushes, 1 branch in 5 months
joegasparich/zoo-cpp

May 2022 - Jan 2023

Contributions:24 pushes, 4 branches in 8 months
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Joe Gasparich - Software Engineer at Ludeon Studios