Joe Jones is a Senior Software Engineer with 9 years of recent experience and a multi-decade career delivering cross-platform systems for companies like Unity, Amazon, Expedia, Microsoft and Barnes & Noble. He specializes in developer productivity, tooling, and cross-platform integration across macOS, Windows and Linux, with deep hands-on expertise in C, C++, C#, Objective-C and Java. At Unity he was the primary developer for major XR initiatives—shipping Daydream, HoloLens 2 support, XR Management and VisionOS PolySpatial integration—demonstrating an ability to drive new platform support from architecture through delivery. He has a track record of performance and cost optimizations (e.g., large cache and load-time improvements, and replacing a closed-source PDF engine with PDFium to cut licensing costs). Joe combines technical leadership, mentoring and process improvement with a pragmatic engineering approach that balances system-level problem solving and client-facing integration. Based in Redmond, he brings a quietly relentless focus on shipping reliable, high-impact features across diverse stacks and runtimes.
9 years of coding experience
27 years of employment as a software developer
BSCS Computer Science Math, BSCS Computer Science Math at University of Nevada, Reno
WinRT reference content for developing Microsoft Universal Windows Platform (UWP) apps
Contributions:1 push in 1 day
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