Joe Magdalena

Lead Designer at Redux Games

Culver City, California, United States
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Summary

👤
Senior
Joe Magdalena is a veteran game designer and lead designer with over two decades in the industry, specializing in fast prototyping, scope mastery, and bootstrapping systems and small games. He has shipped live content and systems at top studios including Riot, Niantic, and Blizzard—crafting mechanics for Teamfight Tactics, AR experiences, and dozens of Hearthstone live modes—while now leading design at Redux Games. Comfortable in both large teams and solo projects, he pairs rapid iteration with clear documentation and a knack for finding “fun and weird” variance that keeps players engaged. A lifelong learner and 3D hobbyist, he also builds Blender assets and tools for 3D printing, reflecting an unusual blend of systems design and hands-on creative tooling.
code10 years of coding experience
job20 years of employment as a software developer
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Github Skills (8)

jam8
react4
javascript3
dm2
looking-glass2
displays2
blender1
sdk1

Programming languages (1)

Python

Github contributions (5)

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joemagiv/game-off-2016

Nov 2016 - Dec 2016

Contributions:19 commits, 18 pushes in 1 month
novemberreactjamjavascriptgame-jam
Contributions:3 pushes, 1 branch in 1 year
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