A data-first Rust-native UI design toolkit.
Role in this project:
Front-end Developer Contributions:320 reviews, 98 commits, 215 PRs in 2 years 8 months
Contributions summary:Joe primarily focused on UI improvements and bug fixes within the data-first Rust-native UI design toolkit, Druid. Their contributions include addressing issues related to widget rendering, such as correcting the painting of sliders, progress bars, switch, and other components to ensure they stay within the paint_rects. Further improvements included adding support for the custom cursor. The user also made corrections to the scroll component for improved user experience.
reactrustnative-uirust-nativeui-design
An abstraction for 2D graphics.
Role in this project:
Back-end Developer Contributions:16 reviews, 9 commits, 22 PRs in 2 years 5 months
Contributions summary:Joe primarily contributed to the `piet` project by implementing and improving functionality related to pixel buffer operations. Their work includes adding new functions like `copy_raw_pixels` and `to_image_buf` to the `BitmapTarget` struct, which allow for more direct manipulation and access of pixel data. They deprecated older functions and introduced performance improvements to the existing code base. These modifications also include refactoring and optimization efforts across various backend implementations.
2d-graphics2dopenglabstractiongraphics