Joe Pintozzi is an engineering leader with 14 years of experience building and scaling game and cloud infrastructure, currently leading teams at Epic Games after directing engineering at Yuga Labs. He combines hands-on backend craftsmanship—Ruby, Python, Go and AWS—with operational rigor in CI/CD, realtime data pipelines, and reliability work for live games and large-scale ingestion (teams he’s led processed up to 1TB/sec). A founding engineer at a game studio and ex-Lead Client Engineer for MTG Arena, Joe is comfortable bridging product, design, and ops to ship features while cutting costs and improving uptime. His open-source tinkering includes practical tools like a Rails World Cup data API and a time-aware Southwest check-in script, reflecting a preference for pragmatic automation. Based in Chicago, he balances technical leadership with a knack for solving tricky edge cases and an outside life as a motorcycle-riding gamer and tabletop hobbyist.
14 years of coding experience
14 years of employment as a software developer
Bachelor of Science (B.S.) Computer Engineering, Bachelor of Science (B.S.) Computer Engineering at Marquette University
🛫 Python script to checkin to a Southwest Flight 🛬
Role in this project:
Back-end Developer
Contributions:78 commits, 34 PRs, 77 pushes in 3 years 2 months
Contributions summary:Joe primarily contributed to the development of a Python script for checking into Southwest flights. Their work involved implementing time-aware check-in functionality, fixing bugs, and refactoring the script to align with the latest Southwest API changes. They added features to handle round-trip flights and incorporated robust error handling. The user also added tests to ensure the script's functionality.
Rails backend for a scraper that outputs World Cup data as JSON
Role in this project:
Back-end Developer
Contributions:7 commits in 2 days
Contributions summary:Joe primarily focused on modifying the `MatchesController` within a Rails backend application. Their contributions involved adding new sorting options for match data, including sorting by date, total goals, individual team goals, and the closest scores. Additionally, the user resolved an issue in the logic related to the sorting functionalities and merged changes from a remote branch, integrating updates to the `application.rb` config file and `README.md`. These changes refined the application's data presentation and user experience.
railsoutputscuprubyrails-backend
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