Joel Clarke is a Senior Software Engineer based in Vancouver with 15+ years crafting commercial software from games to engineering simulation and a long-standing expertise in modern C++, STL and Boost. He has led R&D teams at Ansys and now contributes to Microsoft, bringing a pragmatic blend of deep systems-level skills (Qt, OpenGL, Parasolid/Acis, HOOPS Visualize) and solid tooling fluency (CMake, git, gtest, SQL). A Certified ScrumMaster who excels at navigating and debugging large, legacy codebases, he pairs hands-on problem solving with effective team leadership and organization. Comfortable across Windows APIs and C#, he is driven by a passion for high-quality code and delivering reliable, maintainable software.
9 years of coding experience
15 years of employment as a software developer
Computer Science, Computer Science at The University of Queensland
A multi-language, educational, user space file system tool
Contributions:44 commits in 2 months
filesystemuserspace
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