Joel Kin

Software Engineer, IOS at amo

San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
Joel Kin is a product-minded iOS engineer with 14 years of experience building graphics- and animation-driven interfaces for Apple platforms, currently focusing on cutting-edge visual and UX work. He has led architecture and delivery as a Staff/Principal engineer—re-architecting large codebases to MVVM+C, introducing offline/persistence layers, and shipping GraphQL tooling and event/video pivots at scale. Joel’s background spans Apple (Quartz graphics/WWDC speaker) to startups and co-founded ventures, giving him deep low-level graphics chops plus product intuition for what users actually need. He’s repeatedly turned prototypes into production—optimizing keyboard startup times by 10x, building CI/analytics/HIPAA-safe flows, and shipping award-winning visual apps—while mentoring teams and shaping hiring and mobile strategy. An artist as well as a Carnegie Mellon–trained computer scientist, he blends visual design sensibility with systems-level engineering to make complex interactions feel obvious.
code14 years of coding experience
job19 years of employment as a software developer
bookTaylor Allderdice
bookBS Computer Science, BS Computer Science at Carnegie Mellon University
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Github Skills (37)

objective-c10
post-commit10
ios10
realtime10
realm10
swift10
coredata10
database10
asana9
sqlite9
mobile9
bug-reporting8
aws-sdk8
amazon-web-services8
realm-database8

Programming languages (6)

ShellCJavaScriptObjective-CSwiftRuby

Github contributions (5)

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git post-commit script to comment on / close Asana tickets.
Contributions:12 commits, 6 PRs, 6 pushes in 5 years 10 months
asanapost-commit
joinhandshake/Querl

Aug 2022 - Feb 2023

A minimal GraphQL client library for iOS
Contributions:1 release, 1 review, 9 commits in 5 months
graphql-clientios
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