Joel Ryan

Game Dev Specialist Sr at SAIC

Ashburn, Virginia, United States
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Summary

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Senior
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Top School
Joel Ryan is a senior game development specialist and 3D artist with a decade of experience crafting physically accurate hard-surface models and modular characters for simulations and games. Based in Ashburn, VA, he currently models complex mechanical components for UH-60 Blackhawk training using photogrammetry and realistic texturing pipelines. His background spans AR/VR applications, 3D printing, retopology, animation and research into facial tracking and expression retargeting, giving him a rare blend of artistic discipline and technical R&D experience. Joel’s portfolio demonstrates a knack for translating high-resolution scans into optimized, production-ready assets, and he has consistently delivered cross-disciplinary projects that bridge communications, user testing, and engineering constraints.
code10 years of coding experience
bookBA, English Literature, BA, English Literature at Christopher Newport University
bookBachelors, Game Design, Bachelors, Game Design at George Mason University
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Github Skills (2)

roguelike8
rust7

Programming languages (1)

Rust

Github contributions (3)

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j0e1GMR/ebb

Dec 2015 - Jan 2016

Contributions:9 pushes, 1 branch in 1 month
nsmryan/RustRoguelike

Apr 2019 - Nov 2022

This Rust Roguelike is a Roguelike written in Rust.
Contributions:158 commits, 115 pushes, 1 branch in 3 years 7 months
rustroguelike
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Joel Ryan - Game Dev Specialist Sr at SAIC