Jógvan Olsen is a backend developer based in Copenhagen with 10 years of experience building reliable server-side systems and working closely with data and databases. He has progressed from internships to senior architect responsibilities, most recently contributing to game infrastructure at Shape Games after designing architectures at aPureBase. Comfortable translating domain needs into structured, maintainable code, he focuses on pragmatic data models and scalable back-end services. His background blends hands-on engineering with database architecture, reflecting both implementation and system-design fluency. Colleagues appreciate that he treats data as first-class infrastructure rather than an afterthought. He brings a steady, design-minded approach to backend problems in fast-moving product teams.
10 years of coding experience
7 years of employment as a software developer
Gymnasium, Gymnasium at Tekniski Skúlin í Klaksvík(HTX)
Associate’s Degree, Computer Science, Associate’s Degree, Computer Science at KEA - Københavns Erhvervsakademi
An easy to use Kotlin DSL to build Excel documents
Contributions:9 releases, 27 commits, 2 PRs in 1 year 4 months
kotlindslexcelkotlin-dsl
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