Johan Peitz is a veteran game industry leader with 20+ years building hits across indie, social, advertising, and AAA budgets, now leading Apskeppet as Chief Monkey. He combines hands-on technical roots (MSc in Computer Science) with senior product leadership, having driven live services and post-launch roadmaps at EA and helped raise $15M as CPO at Hiber. Johan excels at translating high-level vision into structured, actionable plans for cross-functional teams, prioritizing accessible, fun user experiences that move business KPIs. He’s founded and sold companies, launched viral games reaching millions, and has led both creative and engineering efforts from prototype to global release. Known for a “keep it simple” ethos, he focuses on reducing clutter, clear metrics, and the right trade-offs to sustain long-term engagement. Based in Gothenburg, he uniquely blends entrepreneurial grit, academic teaching experience, and large-team leadership to ship memorable player-focused products.
14 years of coding experience
20 years of employment as a software developer
Norregård
Natural Sciences, Natural Sciences at Teknikum
MSc, Computer Science, Computer Engineering, MSc, Computer Science, Computer Engineering at Chalmers University of Technology
Contributions:5 commits, 3 pushes, 2 branches in 14 days
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