Johannes Baum is a seasoned software engineer based in Zurich with a decade of experience building production systems across startups and large enterprises. He has progressed from founding a web design firm to engineering roles at AXA and now contributes to Google, demonstrating strong adaptability across domains and team scales. His academic foundation includes a BSc in Computer Science (1.2) and an MSc from ETH Zürich, underpinning a solid mix of theoretical rigor and practical delivery. Johannes brings hands-on experience in both product-facing engineering and enterprise software, with a history of stepping into senior responsibilities at AXA before moving to a major cloud and services provider. Colleagues describe him as a pragmatic problem-solver who balances long-term architectural thinking with shipping reliable, maintainable code.
10 years of coding experience
12 years of employment as a software developer
Bachelor of Science, Computer Science, 1.2, Bachelor of Science, Computer Science, 1.2 at Hochschule Bonn-Rhein-Sieg
Master of Science, Computer Science, Master of Science, Computer Science at ETH Zürich
A grid based movement engine compatible with Phaser3.
Contributions:106 releases, 21 reviews, 919 commits in 2 years 1 month
phaser-3tilemaptilegame-developmentgrid-movement
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