Johannes Michael is a versatile Full Stack Ingenieur based in Karlsruhe with eight years of hands-on experience spanning frontend, backend and game development. He blends academic rigor from studies at Leipzig, Waseda and Mannheim with pragmatic engineering—shipping AR sound visualizations, gameplay systems and production features for live games. Comfortable across Java, C#, TypeScript and graphics APIs, he has deepening expertise in render pipelines, parallel C++ and Unreal/Unity toolchains. His recent work at CodeWrights follows multiple self-directed stints sharpening AI agent development and computer graphics skills, reflecting a habit of targeted, independent upskilling. Colleagues know him as a doer who pairs system-level thinking with practical delivery on CI/CD and live-service maintenance.
8 years of coding experience
3 years of employment as a software developer
Graduate Exchange Program Graduate School of Intermedia Art and Science, Graduate Exchange Program Graduate School of Intermedia Art and Science at Waseda University
Master of Science - MS Business Information Systems, Master of Science - MS Business Information Systems at Leipzig University
Mathematik, Mathematik at Heidelberg University
Bachelor of Science - BS Business Informatics, Bachelor of Science - BS Business Informatics at University of Mannheim
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Johannes Michael - Full Stack Ingenieur at CodeWrights GmbH