Johannes Michael

Full Stack Ingenieur at CodeWrights GmbH

Karlsruhe, Baden-Württemberg, Germany
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Johannes Michael is a versatile Full Stack Ingenieur based in Karlsruhe with eight years of hands-on experience spanning frontend, backend and game development. He blends academic rigor from studies at Leipzig, Waseda and Mannheim with pragmatic engineering—shipping AR sound visualizations, gameplay systems and production features for live games. Comfortable across Java, C#, TypeScript and graphics APIs, he has deepening expertise in render pipelines, parallel C++ and Unreal/Unity toolchains. His recent work at CodeWrights follows multiple self-directed stints sharpening AI agent development and computer graphics skills, reflecting a habit of targeted, independent upskilling. Colleagues know him as a doer who pairs system-level thinking with practical delivery on CI/CD and live-service maintenance.
code8 years of coding experience
job3 years of employment as a software developer
bookGraduate Exchange Program Graduate School of Intermedia Art and Science, Graduate Exchange Program Graduate School of Intermedia Art and Science at Waseda University
bookMaster of Science - MS Business Information Systems, Master of Science - MS Business Information Systems at Leipzig University
bookMathematik, Mathematik at Heidelberg University
bookBachelor of Science - BS Business Informatics, Bachelor of Science - BS Business Informatics at University of Mannheim
github-logo-circle

Github Skills (18)

rendering-3d-graphics6
texture-mapping6
raycasting5
texture4
3d-models4
openxr4
external4
ninja3
camera3
opengl3
docker2
lightning2
3d2
mobile-game1
unreal-engine-41

Programming languages (5)

C#TypeScriptC++ShaderLabPython

Github contributions (5)

github-logo-circle
ParanoidGiants/F3PS

Jul 2023 - Apr 2025

Flashy 3rd Person Shooter with Time Bending Shit
Contributions:21 PRs, 125 pushes, 36 branches in 1 year 8 months
locojoetive/RendEdit3D

Feb 2022 - Oct 2023

This tool allows to load, display, and texture 3D Models, with lightning and camera controls.
Contributions:2 reviews, 22 PRs, 36 pushes in 1 year 8 months
3d-modelscameralightningtexture-mappingcamera-controls
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Johannes Michael - Full Stack Ingenieur at CodeWrights GmbH