John Beresford

Full Stack Software Engineer at NVIDIA

San Jose, California, United States
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Summary

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Rockstar
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Top School
John Beresford is a full-stack software engineer with a decade of experience, currently building software for NVIDIA’s Autonomous Vehicles group in San Jose. He blends production-grade backend and frontend skills with a freelance background in web design and WebGL, producing interactive web experiences showcased at john-beresford.com. His path includes hands-on research at NASA JPL and community mentorship running a club that taught circuits and programming to younger students. Comfortable iterating from prototype to deployment, he brings a practical, experimental mindset reflected in a humble GitHub persona—“I pretend to know how to make things”—that often turns into working, polished results. Educated at College of the Desert and UC Santa Cruz, he pairs formal CS training with a maker’s curiosity and a track record of shipping visual and systems-oriented projects.
code9 years of coding experience
job4 years of employment as a software developer
bookAssociate of Science - AS, Computer Science, Associate of Science - AS, Computer Science at College of the Desert
bookUniversity of California Santa Cruz
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Github Skills (47)

input-field10
webview9
threejs9
react-three-fiber9
generator9
documentation-generator9
jsdoc9
steam8
documentation8
readable8
react8
emulation8
high-performance8
typescript8
rendering8

Programming languages (7)

TypeScriptShellRustMakefileJavaScriptHTMLPython

Github contributions (5)

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JMBeresford/retrom

Apr 2024 - Apr 2025

A centralized game library/collection management service with a focus on emulation
Contributions:122 releases, 1 review, 360 PRs in 11 months
JMBeresford/webgpu-kit

Sep 2023 - May 2024

A minimal webGPU toolkit for rendering and compute pipelines
Contributions:20 releases, 73 PRs, 122 pushes in 7 months
graphicsrenderingtypescriptwebgpuwebgpu-api
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John Beresford - Full Stack Software Engineer at NVIDIA