Summary
John Bullock is a versatile game developer and self-taught software professional with eight years of diverse experience spanning freelance writing, fabrication, and game creation. He has a track record of shipping indie projects—three game-jam winners and an upcoming puzzle-maze title destined for Steam—while owning idea-to-release responsibilities including asset creation and QA. Recently certified in Scientific Computing with Python and studying Games Programming at SAE, he blends creative design instincts with practical coding, data analysis, and object-oriented skills. Comfortable working remotely and independently, John brings strong written communication, project management, and a hands-on maker mindset forged by past roles in fabrication and mechanical repair. He’s particularly interested in AI, accessible tech, and opportunities that sit at the intersection of creative media and engineering.
8 years of coding experience
12 years of employment as a software developer
Bachelor of Science - BSc, Games Programming, Bachelor of Science - BSc, Games Programming at SAE Institute UK