John Carpenter

Artist Designer In Computational Physics

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
John Carpenter is an artist-designer and computational physicist who blends creative practice with software to visualize complex, quantum-related technologies at HRL Laboratories. Based in Los Angeles, he teaches procedural and spatial media at USC while applying interactive, real-time systems experience from Oblong and Morphosis to scientific device modeling. His background spans molecular and cellular biology (BS) to an MFA in Design Media Arts, giving him a rare fluency across life sciences, design, and code. He builds immersive, gestural visualizations and prototypes in C++, GLSL, Processing, and JavaScript that translate dense technical data into intuitive, spatial narratives. Regularly invited to speak on the intersections of art, science, and technology, he also brings practical experience from architectural and neuroscience research labs to industrial R&D.
code9 years of coding experience
job12 years of employment as a software developer
bookThe University of Arizona
bookMaster of Fine Arts (MFA), Design Media Arts, Master of Fine Arts (MFA), Design Media Arts at University of California, Los Angeles
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Github Skills (7)

gstreamer8
playback7
java6
rust4
command-line1
command-line-tool1
cli1

Programming languages (5)

JavaObjective-CHTMLRubyPython

Github contributions (5)

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johnbcarpenter/USC_IML288

Aug 2018 - Jan 2023

Contributions:187 pushes, 1 branch in 4 years 5 months
johnbcarpenter/USC_IML404

Sep 2016 - Mar 2022

Contributions:441 commits, 434 pushes, 1 branch in 5 years 6 months
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John Carpenter - Artist Designer In Computational Physics