John Dupuy

Software Engineer at Veterans United Home Loans

Columbia, Missouri, United States
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Summary

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John Dupuy is a versatile software engineer with 12 years of experience building and modernizing systems across Python, C#, C, JavaScript, Nim and more, currently adding AI/LLM capabilities and Kubernetes-based hosting at Veterans United Home Loans. He co-founded and engineered cloud services at Ondsel, contributed full-stack improvements to the popular easyAI Python game framework (including Flask and Kivy integrations), and has a strong track record fixing and migrating legacy code for diverse clients. Comfortable across backend microservices, agent tooling (LangSmith, LangGraph), and CAD plugin work, he brings both hands-on implementation skills and systems-level thinking. Based in Columbia, Missouri, he blends research, teaching, and networking expertise with entrepreneurial pragmatism, making him a good fit for complex modernization or AI-infused integration projects.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science, Computer Information Systems, Bachelor of Science, Computer Information Systems at Columbia College
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Stats
889reputation
504kreached
15answers
2questions
Badges
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top-5%
json
top-5%
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Github Skills (18)

artificial-intelligence10
python10
user-interface10
object-oriented-programming10
kivy10
flask-ask10
game-development10
flask10
json9
yaml9
calibre6
filter6
bookdown6
mongoengine6
dictionary6

Programming languages (14)

C++CSSCCOBOLGoHTMLGDScriptTypeScript

Github contributions (5)

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Zulko/easyAI

Feb 2017 - Jan 2021

Python artificial intelligence framework for games
Role in this project:
userFull-stack Developer
Contributions:30 commits, 17 PRs, 7 pushes in 3 years 11 months
Contributions summary:John primarily focused on enhancing the "easyAI" Python framework, designed for AI in games. They added crucial methods like 'get_move' and 'play_move' to the `TwoPlayersGame` class, improving game interaction. The user also developed and integrated a Tic-Tac-Toe game using Flask, which included UI and backend elements. Furthermore, they implemented a Kivy-based game, demonstrating the framework's flexibility.
pythongamesartificialmachine-learningai
JohnAD/turn_based_game

Apr 2018 - Jan 2020

Game rules engine for simulating or playing turn-based games.
Contributions:9 releases, 32 commits, 1 PR in 1 year 8 months
gamesrulesrules-engineplayinggame-rules
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John Dupuy - Software Engineer at Veterans United Home Loans