John Elliot

Director Of Engineering at Riot Games

San Francisco Bay Area United States
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Summary

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Senior
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Top School
John Elliot is a seasoned engineering leader and founder with over two decades of experience building games, cloud platforms, and backend systems, currently directing engineering for League of Legends at Riot Games. He co-founded Dynamighty and shipped critically acclaimed titles including BAFTA-nominated CounterSpy (2M+ users) and an Apple-featured mobile hit, blending hands-on systems work with product and business leadership. At Unity he led cross-continental teams to turn R&D into public generative-AI 3D tooling, launched a no-code AR creator in nine months, and managed voice infrastructure at scale for millions of concurrent users. Known for architecting resilient cloud platforms and optimizing engineering organizations, he excels at recruiting, culture-building, and rapid iterative delivery. Comfortable straddling technical depth and strategic vision, he brings a rare mix of console/mobile game engineering, cloud ops, and product-focused execution. Based in the San Francisco Bay Area with a BSc in Computer Science & AI from Edinburgh, he quietly combines creative studio roots with enterprise-scale platform thinking.
code9 years of coding experience
job28 years of employment as a software developer
bookBachelor of Science (BSc) Honours Computer Science and Artificial Intelligence, Bachelor of Science (BSc) Honours Computer Science and Artificial Intelligence at The University of Edinburgh
languagesGerman, French

Programming languages (1)

C#

Github contributions (1)

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Contributions:10 commits, 3 pushes, 2 branches in 5 years 1 month
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John Elliot - Director Of Engineering at Riot Games