John Halloran is a co-founder and seasoned game engineer with over a decade of experience shipping hit mobile and feature-phone titles like Peggle, Bejeweled Twist, Zuma's Revenge and Bookworm. He combines hands-on technical leadership—from authoring J2ME reference builds that scaled across 100+ handsets to navigating major iOS transitions like Retina and iPad—with team-building and studio-level engineering management at PopCap. A creative early-stage founder (SixMinute, Tall Team) and consultant, he excels at turning game concepts into shipped products and recruiting cross-functional teams to execute them. Based in Greater Dublin, he pairs strong academic training in computer games technology and software engineering with a pragmatic fluency across languages, hardware constraints and rapidly evolving mobile platforms. An unspoken strength is his track record of adapting legacy mobile expertise into modern indie studio leadership, blending technical depth with product intuition.
10 years of coding experience
11 years of employment as a software developer
M.Sc. Computer Games Technology, M.Sc. Computer Games Technology at Abertay University
B.Sc. Software Engineering (1st Class Hons), B.Sc. Software Engineering (1st Class Hons) at Dublin City University
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