John Henry is an experienced engineer with over 15 years working across Windows OS, PC hardware, and Xbox 360 platform development, specializing in driver and system component testing. He has designed test processes, written automated and manual test suites, and authored APIs and sample code used by internal and third‑party developers, including Kinect and game development kit libraries. His background spans hands‑on hardware validation at Intel to leading test strategy at Microsoft and contractor work on Surface, combining deep systems knowledge with practical test automation. Based in the Greater Seattle Area, he also pursues security‑oriented code and tools in his personal projects, reflecting a curiosity for defensive and exploratory engineering. Colleagues know him as a pragmatic educator who has presented emerging PC technologies at developer conferences and mentored cross‑company technology groups.
11 years of coding experience
20 years of employment as a software developer
Associate of Science (A.S.), Writng, Associate of Science (A.S.), Writng at Everett Community College
Associates, Digital Electronics, Associates, Digital Electronics at Cosumnes River College, Placerville Campus
Contributions:9 commits, 1 PR, 8 pushes in 9 months
crackerperfectdecryptpaddingencryption
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