Summary
John Judnich is a software engineer with 13 years of experience specializing in high-performance systems programming and massively parallel deep learning, currently building at a stealth AI startup in Palo Alto. His career spans research-grade 3D graphics and computational photography to production roles at Meta, Jump Trading, and multiple positions at Microsoft, where he advanced GPU algorithms, real-time rendering, and scalable systems. He has published graphics research (including novel per-pixel displacement and terrain rendering algorithms) and repeatedly delivered practical performance wins—often doubling or more the speed or perceived quality of prior approaches. John combines low-level optimization expertise with interests in computer language design, maintainable component-oriented software, and scalable UI frameworks, making him comfortable across GPU kernels, distributed systems, and ML infrastructure. An entrepreneurial streak shows in early independent iOS success and applied visualization work for commercial and military clients, signaling an aptitude for shipping polished products from prototype to production.
14 years of coding experience
14 years of employment as a software developer
BS Computer Science and Engineering, BS Computer Science and Engineering at Santa Clara University