John Murphy

Virtual Reality Development at Self-employed

Auckland, Auckland, New Zealand
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Summary

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Senior
🎓
Top School
John Murphy is a VR developer and experienced systems engineer based in Auckland with 11 years of professional experience and an academic background in electrical engineering (M.E.) and physics (B.Sc. Hons). He builds VR simulations that revive overlooked quantum scattering approaches—particularly slit diffraction and Laue scattering—bringing advanced physics concepts to social VR platforms like VRChat and Somnium Space. His career spans entrepreneurship and engineering leadership, from founding Atria Technology and running audiovisual and automation businesses to managing systems design at AVW Group. Skilled in C#/.NET and simulation, he has a track record of translating complex scientific and AV problems into practical, maintainable software and hardware solutions. Notably, he blends deep domain knowledge in physics and signal systems with hands-on VR experience to create educational and exploratory virtual environments.
code11 years of coding experience
job18 years of employment as a software developer
bookMaster of Engineering (M.E.), Electrical and Electronic Engineering, Master of Engineering (M.E.), Electrical and Electronic Engineering at University of Canterbury

Github contributions (5)

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SimulCat/VRCLib

Jul 2023 - Feb 2025

Contributions:139 pushes in 1 year 7 months
Murpheous/UdonWavesArchive

Dec 2022 - Oct 2024

Contributions:305 pushes, 1 branch in 1 year 10 months
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John Murphy - Virtual Reality Development at Self-employed