John Petersson

Digital Designer And Frontend Developer at ORBMIT Productions

Gothenburg, Västra Götaland County, Sweden
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Summary

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Senior
🎓
Top School
John Petersson is a digital designer and frontend developer based in Gothenburg with eight years of experience crafting Angular-driven interfaces and vector artwork in Adobe Illustrator. He balances product-focused frontend work at CargoSpace24 with entrepreneurial game design as co-founder and Design Lead of ORBMIT Productions, where he and his brother shipped their first Steam title built in Godot. His background in philosophy and early radio production feeds a multidisciplinary approach—blending system and game design, audio/video production, and a keen sense for narrative and user experience. Curious and self-taught, he favors open-source tools and iterative learning, turning hobbyist passions into shipped products.
code8 years of coding experience
bookYrgo
bookPhilosophy, Philosophy at University of Gothenburg
languagesSwedish, English, Latin
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Github Skills (1)

rust5

Programming languages (2)

TypeScriptJavaScript

Github contributions (4)

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ahockersten/lieroleague

Sep 2019 - Mar 2020

Software for managing a league for Liero
Contributions:17 commits, 2 PRs, 15 pushes in 5 months
rustlieroleague
Poukah-/storefront

Sep 2019 - Oct 2019

Contributions:12 pushes, 1 branch in 1 month
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John Petersson - Digital Designer And Frontend Developer at ORBMIT Productions