John Rittenhouse is a Staff Software Engineer with a decade of experience building systems for VR and distributed, asynchronous problems, currently driving engineering at Osso VR. He combines a creative, prototype-driven mindset with practical production delivery, having risen through senior roles and shipped major VR experiences like CCP’s Sparc and Project Arena. His background in computer science and biomedical engineering from Johns Hopkins informs a systems-thinking approach to interaction and social cues in immersive environments. John excels at turning experimental ideas into robust implementations, balancing low-latency distributed design with user-centered VR considerations. Based in Lilburn, Georgia, he brings both startup agility and studio-scale production experience to complex technical challenges. Colleagues rely on him for inventive solutions that bridge research prototypes and reliable, shipped products.
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John Rittenhouse - Staff Software Engineer at Osso VR