John Shull

Research Scientist at ODU Virginia Modeling, Analysis, & Simulation Center (VMASC)

Chesapeake, Virginia, United States
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Summary

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Senior
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Top School
John Shull is a Lead Project Scientist and Assistant Director of Technology with a decade of experience applying real-time 3D and XR systems to multidisciplinary research and education at Old Dominion University. He bridges academic rigor—holding advanced degrees in Modeling, Virtual Environments and Simulation—with hands-on delivery of collaborative XR solutions for research faculty and enterprise partners. Known for translating game-engine technologies into nontraditional industry and university use cases, he builds open-source Unity tools and recently launched an LLC to extend his impact beyond academia. Based in Chesapeake, VA, he pairs technical leadership with teaching in the Game Studies & Design program, and brings a practical, curiosity-driven approach to making RT3D workflows accessible to teams that never thought they’d need them.
code10 years of coding experience
job6 years of employment as a software developer
bookBSBA Marketing, BSBA Marketing at Strome College of Business
bookDoctor of Engineering Modeling, Doctor of Engineering Modeling at Old Dominion University
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Github Skills (36)

openvr10
hololens10
python9
machine-learning9
gpu9
deep-learning9
philosophy9
mrtk9
virtual-reality8
numpy8
neural-network8
tensor7
autograd7
gpu-acceleration7
makecode6

Programming languages (7)

C#TypeScriptShaderLabJavaScriptMathematicaHTMLPython

Github contributions (5)

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JShull/GAME395_Unity

Aug 2022 - Aug 2025

A repository tied to the GAME395 Topics class at Old Dominion University
Contributions:3 PRs, 87 pushes, 2 branches in 2 years 11 months
An Interdisciplinary Coalition of Educators and Researchers
Contributions:2 releases, 50 commits, 40 pushes in 1 year
updateunityphilosophydistributionvirtual-reality
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