John Wordsworth is a seasoned programmer and technical leader with 12 years of experience building game engines and studio-wide engineering practices, currently consulting at Mojang Studios from his base in Stockholm. He has led large engineering organizations at Paradox Interactive—scaling teams, standardizing architecture, and serving as Chief Architect and Technical Director—while remaining hands-on with C++ engine work and build tooling. Equally comfortable with high-level strategy and low-level optimization, he’s driven CPU/GPU/memory improvements, cross-platform integration and tooling initiatives that reduce technical risk. A passionate advocate for inclusive workplaces and developer growth, he coaches engineers and runs practical training like game-focused JavaScript courses. His background includes shipping games and apps across console, mobile and desktop platforms and even building secure student voting systems, reflecting a blend of product focus and rigorous technical foundations from a PhD in mathematics. Notably, he combines deep game-technology expertise with an appetite for new business models and playful, inspiring user experiences.
13 years of coding experience
15 years of employment as a software developer
PhD, Mathematics, PhD, Mathematics at University of Exeter
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