Summary
Johnathon Ludeman is a senior engineering leader with a decade of experience building and operating backend API systems for games, currently leading Platform Engineering at Bandai Namco Entertainment America. He combines hands-on systems programming in C/C++ and game engine work with cloud-native backend expertise in AWS, Kubernetes, and Docker to deliver scalable services that empower marketing and production teams. Progressing from backend engineer to Sr. Manager, he has a track record of designing centralized, high-performance platform services and internal tools across live ops, localization, and production workflows. An avid game creator, he has built a simple game engine with SDL/OpenGL and shipped Unity projects, reflecting a rare blend of low-level graphics programming and large-scale cloud architecture.
10 years of coding experience
7 years of employment as a software developer
San José State University