Summary
Johnson Martin is an Information Technology Administrator and seasoned 3D digital artist with over eight years of experience creating lifelike models for conservation, education, and multimedia. He blends hands-on IT operations—managing service desks, networks, and media teams—with creative production, having led media services, coordinated large student teams, and supported live and archival workflows. As a core 3D artist at Digital Life 3D and author of TopologyGuides, he publishes technical tutorials and industry pieces that bridge artistic craft and practical pipeline needs. Johnson’s background in customer-facing support and content creation (BlenderNation, BlenderGrid) gives him a rare combination of technical troubleshooting, instructional communication, and studio production skills. Based in Wilmore, Kentucky, he brings a pragmatic, multidisciplinary approach to projects that require both systems thinking and aesthetic precision. An often-overlooked strength is his ability to translate complex 3D techniques into accessible written guides that help teams scale creative workflows.
8 years of coding experience
3 years of employment as a software developer
English, Greek