Summary
Jon Colverson is a Principal Tools Engineer with over 15 years of experience building games, apps, and server-side systems, currently shaping developer tooling at Creative Assembly on a AAA project. Comfortable across C++, C#, Python, and Swift, he pairs deep engine expertise in Unreal and Unity with hands-on AWS skills (Lambda, GameLift, EC2, CDK) to ship polished, highly rated products. He has led small teams, freelanced successfully, and runs an indie studio, bringing both solo-creator pragmatism and studio-scale discipline to tooling and pipeline work. Known for elegant, maintainable code, Jon often bridges gameplay, backend, and build systems to accelerate development velocity. Based in Stony Stratford and educated at the University of Southampton, he keeps a public portfolio of his best work for quick technical validation.
15 years of coding experience
6 years of employment as a software developer
BSc Computer Science, BSc Computer Science at University of Southampton