Summary
Jon Gao is a Taipei-based game developer and illustrator with 11 years of hands-on experience building games, interactive installations, and web solutions. Trained in game design and largely self-taught in programming, he blends a design-first mindset with pragmatic problem-solving to deliver prototypes, serious games, and commissioned projects across platforms like Unity3D and web. His career spans studio and freelance roles—from research and teaching assistance on National Science Council projects to commercial and doujin game programming—showing versatility across art, animation, UX, and technical implementation. Jon repeatedly embraces unfamiliar tech (e.g., Kinect interactions and HTML-Unity integrations), which explains the wide variety of projects that chart his continuous growth. Comfortable shipping solo or in small teams, he values each project as a learning artifact and maintains an active creative practice alongside client work.
11 years of coding experience
2 years of employment as a software developer
Bachelor's degree, Game Design, Bachelor's degree, Game Design at Lunghwa University of Science and Technology
English, Chinese