Summary
Jon Jelinski is a backend engineer with 11 years of experience building backend services and infrastructure for online games, currently working at Metacore in Helsinki. He has deep hands-on expertise in Go, Node.js, AWS (ECS, EC2, DynamoDB, S3, ElastiCache), Docker and Redis, and a strong history of shipping live game backends for titles like Farm Masters, Idle Farming Empire and Runegate Heroes. Comfortable across the stack, he pairs server-side systems work with Unity/C# game integration, having moved from junior roles and internships into senior backend responsibilities. Jon’s background in media computer science gives him a pragmatic blend of systems engineering and product-aware thinking when optimizing latency, reliability and cost for live services. He repeatedly delivers in cloud-native environments, automating deployments and observability with tools like CloudWatch and Jenkins. Colleagues would note his steady progression from embedded game programmer to a reliable backend specialist who understands both gameplay needs and scalable infrastructure.
11 years of coding experience
6 years of employment as a software developer
Bachelor’s Degree, Media Computer Science, Bachelor’s Degree, Media Computer Science at Hochschule Flensburg
German, English