Summary
Jon Makhsadov is a Unity-focused AR/VR developer and 3D generalist with a decade in immersive tech and eight years of professional experience, six spent shipping Unity projects. Based in York, he blends industry and academic rigor—co-authoring five HCI papers while working as a researcher at DFKI—to deliver research-informed product features. His background ranges from TV motion design and real-time city-scale visualizations to leading a VR welding training solution with custom hardware integrations (magnetic trackers, haptics) and procedural tooling. Recent roles include Unity development at FitXR and All Aboard Learning, plus internship work at Audi building VR text-input systems for production workflows. He’s comfortable bridging software, hardware and user research, often turning experimental prototypes into production-ready Unity modules.
8 years of coding experience
10 years of employment as a software developer
Bachelor of Applied Science (B.A.Sc.) Computer Science, Bachelor of Applied Science (B.A.Sc.) Computer Science at Innovative University of Eurasia
Master's degree Media Informatics, Master's degree Media Informatics at Universität des Saarlandes
Russian, English, German