Jonah Nestrick

Principal Software Engineer at Easy Games

Charleston, South Carolina, United States
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Summary

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Senior
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Top School
Jonah Nestrick is a Principal Software Engineer with nine years of experience designing and leading cloud-native platforms that prioritize scalability, high availability, and maintainability. He has held progressive leadership roles at Crunchyroll and now Easy Games, blending hands-on engineering in Node.js, C#, Go, and React with AWS and Kubernetes architecture. Jonah specializes in building fault-tolerant systems using AWS services (ECS, Lambda, Step Functions, DynamoDB) and container orchestration (GKE/EKS), and brings practical database experience across SQL and NoSQL engines. Known for turning complex requirements into repeatable platform patterns, he thrives at the intersection of platform engineering and team leadership. Based in Charleston, SC, he pairs an academic CS background with a track record of shipping production-grade systems across both startup and larger media environments.
code10 years of coding experience
job7 years of employment as a software developer
bookTrinity Christian School
bookBachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at Liberty University
bookBachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at University of West Georgia
languagesEnglish
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Stackoverflow

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Github Skills (78)

consensus9
mdbook9
rust8
nodejs-application8
raft8
distributed-systems8
aws-lambda8
programming-language7
azure-functions7
docker-compose7
serverless7
javascript7
database7
serverless-framework7
aws7

Programming languages (8)

HCLC#TypeScriptRustJavaScriptGoHTMLPython

Github contributions (5)

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undecidedapollo/pylot-flow

Dec 2018 - May 2025

Contributions:2 PRs, 30 pushes, 17 branches in 6 years 5 months
PylotStack/event-lib-node

Apr 2022 - May 2024

Contributions:2 releases, 2 PRs, 11 pushes in 2 years 1 month
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