Summary
Jonah Nestrick is a Principal Software Engineer with nine years of experience designing and leading cloud-native platforms that prioritize scalability, high availability, and maintainability. He has held progressive leadership roles at Crunchyroll and now Easy Games, blending hands-on engineering in Node.js, C#, Go, and React with AWS and Kubernetes architecture. Jonah specializes in building fault-tolerant systems using AWS services (ECS, Lambda, Step Functions, DynamoDB) and container orchestration (GKE/EKS), and brings practical database experience across SQL and NoSQL engines. Known for turning complex requirements into repeatable platform patterns, he thrives at the intersection of platform engineering and team leadership. Based in Charleston, SC, he pairs an academic CS background with a track record of shipping production-grade systems across both startup and larger media environments.
10 years of coding experience
7 years of employment as a software developer
Trinity Christian School
Bachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at Liberty University
Bachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at University of West Georgia
English