Jonas Oliveira

Lead Campaign Manager at 8x8

San Francisco, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Jonas Oliveira is a data-driven marketing leader with 15 years of experience building full-funnel, multi-channel campaigns that drive awareness, demand and revenue for entertainment, media and tech companies. Currently a Lead Campaign Manager in San Francisco, he has led multi-million dollar paid programs and in-housing initiatives that improved influenced revenue and funnel efficiency through tighter measurement and lower-funnel optimization. At Unity and Envoy he connected awareness and demand efforts to measurable pipeline gains—retooling metrics to focus on MQLs/SALs/SQLs and delivering double-digit improvements in influenced pipeline and revenue. He pairs strategic leadership and agency management with hands-on execution, from incentive programs that increased enterprise meetings to technical optimizations that improved campaign stability. An unusual strength is his background contributing to performance-sensitive open-source projects (e.g., bdwgc, Unity InputSystem, mono, and Emscripten), which gives him a practical appreciation for engineering constraints when scaling digital experiences. He holds a Master in International Marketing and a bachelor’s in Advertising, blending creative storytelling with rigorous analytics.
code15 years of coding experience
job3 years of employment as a software developer
bookMaster of International Marketing, Master of International Marketing at Hult International Business School
bookMackenzie Presbyterian University
languagesEnglish, Spanish, Portuguese
github-logo-circle

Github Skills (37)

garbage-collection10
javascript10
c-language10
sdl10
net10
dotnet10
cross-platform10
c1110
c1710
asp-net10
system10
audio-device10
performance-optimization10
sys10
wearable-devices10

Programming languages (7)

C#TypeScriptC++CLLVMJavaScriptAssembly

Github contributions (5)

github-logo-circle
An efficient and versatile input system for Unity.
Role in this project:
userBackend Developer
Contributions:24 releases, 1 review, 172 commits in 3 years 10 months
Contributions summary:Jonas's commits primarily focused on adding performance optimizations by incorporating profiler markers within the codebase, specifically targeting the input system's core functionality. They addressed editor-related issues, preventing beeping sounds and menu command triggers when interactively binding keys. Further contributions included fixing issues related to copy-pasting actions, ensuring unique IDs, and improving the handling of composite bindings, reflecting a focus on stability and usability. Furthermore, the user made changes to the Input Debugger to connect to remote devices.
eventsgamepadmousetouchdevices
Unity-Technologies/mono

Feb 2011 - Jun 2020

Mono open source ECMA CLI, C# and .NET implementation.
Role in this project:
userBack-end Developer
Contributions:142 commits, 43 PRs, 56 pushes in 9 years 6 months
Contributions summary:Jonas primarily contributed to the Mono runtime, focusing on garbage collection (GC) improvements and optimizations. They introduced new APIs for setting the GC mode, deprecated older APIs, and added write barriers for incremental Boehm GC support. Furthermore, the user implemented APIs to allow for specifying time limits for GC through environment variables and made adjustments to static fields and object copies concerning write barriers. Several commits involved refactoring and cleanup related to write barriers and GC behavior.
unity-3ddotnetmonoecmacsharp
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Jonas Oliveira - Lead Campaign Manager at 8x8