Jonathan Chen

Member Of Technical Staff at OpusClip

San Francisco Bay Area United States
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Summary

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Senior
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Top School
Jonathan Chen is a Member of Technical Staff in the San Francisco Bay Area with 11 years of experience building AI-powered video tooling and media pipelines, currently developing Agent Opus at OpusClip. He has shipped full-stack systems and secure edge deployments for C3 AI—processing noisy sensor data into standardized signals and building map-driven ML visualizations for defense use cases. A versatile engineer with hands-on experience across ML, data pipelines, FFmpeg-based tooling, and web3, he led Blockchain@UCSB research and taught Solidity to large student cohorts. Jonathan’s open-source contributions include translating and clarifying documentation for the Hilo HTML5 game engine, reflecting a penchant for making complex codebases more accessible. He blends academic grounding in computer science and financial math with practical product delivery and a sustained interest in bridging AI and blockchain.
code11 years of coding experience
job2 years of employment as a software developer
bookFinance, Finance at National Taiwan University
bookHigh School Diploma, High School Diploma at Dominican International School
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at UC Santa Barbara
languagesEnglish, Chinese
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Stackoverflow

Stats
66reputation
11kreached
6answers
0questions
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Github Skills (7)

documentation10
canvas8
html6
css6
javascript6
jquery6
visual-studio6

Programming languages (7)

TypeScriptCSSSCSSJavaScriptVueGoHTML

Github contributions (5)

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hiloteam/Hilo

May 2016 - May 2016

A Cross-end HTML5 Game development solution
Role in this project:
userTechnical Writer
Contributions:16 commits, 2 PRs, 7 comments in 6 days
Contributions summary:Jonathan primarily focused on translating and updating documentation comments within the codebase to English. This included translating comments in `WebSound.js`, `WebAudio.js`, `HTMLAudio.js`, `Button.js`, `DOMElement.js`, `EventMixin.js`, `TextureAtlas.js`, `Drawable.js`, `Tween.js`, `Text.js`, `Sprite.js`, `Container.js`, and `Matrix.js`. The contributions improved the clarity and accessibility of the code for English-speaking developers by providing more accurate and comprehensive documentation.
html5-gamegamewebglcanvasjavascript
Contributions:65 pushes, 1 branch in 3 years 2 months
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Jonathan Chen - Member Of Technical Staff at OpusClip