A library for high-performance, modern 2D graphics with SDL written in C.
Role in this project:
Back-end Developer & Graphics Library Contributor Contributions:5 releases, 768 commits, 27 PRs in 10 years 7 months
Contributions summary:Jonathan made several contributions to the `sdl-gpu` library, including fixing image filtering and addressing edge seam artifacts in the OpenGLES_1 blitting code. They implemented NPOT (non-power-of-two) texture support, improved surface loading on Windows, and refactored the code for image and target management. Moreover, the user added GPU_Ellipsis and GPU_EllipseFilled along with an OpenGL-based test application.
graphicsdl
A generic font caching C library with loading and rendering support for SDL.
Contributions:47 commits, 10 PRs, 41 pushes in 5 years 1 month
c-librarycachingrenderingsdl