Jonathan Hogins

Engineering Manager at Zoox

Greater Seattle Area United States
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Summary

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Rockstar
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Jonathan Hogins is an engineering manager with 16 years of experience building high-performance systems in graphics, compilers, and computer vision, currently leading teams at Zoox in the Greater Seattle area. He has a track record at Unity of scaling teams and shaping rendering, procedural environment, and data-capture architectures that enabled visual ML training and advanced AR/VR integration. Comfortable in both C++ and C# interop, he’s shipped optimized, multi-core and GPU-accelerated code and has repeatedly promoted engineers through hands-on mentorship and strong engineering practices. Earlier roles span compiler-driven DSLs, industrial computer vision, and experimental AR game work, reflecting a blend of research-minded problem solving and production rigor. Colleagues know him for making code “really, really fast” and for turning low-level systems expertise into tools and APIs that empower creators.
code16 years of coding experience
job13 years of employment as a software developer
bookBachelor of Science in Computing and Software Systems Computer Science, Bachelor of Science in Computing and Software Systems Computer Science at University of Washington Tacoma
bookTacoma Community College
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Stackoverflow

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0questions
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Github Skills (37)

synthetic-dataset-generation9
segmentation8
nunit8
testing7
archived7
tdd7
computer-vision7
object-detection6
named-pipes6
deep-learning6
pose-estimation6
mern6
machine-learning6
validation6
mongoose6

Programming languages (3)

C#C++JavaScript

Github contributions (5)

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jhogins/stage-view-ppt-addin

Feb 2020 - Jul 2023

Contributions:14 pushes, 1 branch, 1 issue in 3 years 4 months
jhogins/church-archive

Jun 2016 - Aug 2016

Contributions:10 pushes, 1 branch in 1 month
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Jonathan Hogins - Engineering Manager at Zoox