Jonathan Hopkins is a software engineer and game developer based in Melbourne with three years of industry experience and a background spanning indie VR studios to AAA gaming at Electronic Arts. He brings practical systems and gameplay engineering from Zero Latency VR to EA, and contributes to EASTL in the open-source C++ game dev ecosystem. Comfortable in both startup and corporate settings, he pairs hands-on coding with a passion for the Australian games scene and a clear preference for creative tech roles over finance. His early career in financial and enterprise software adds breadth to his engineering toolkit, giving him experience building reliable systems across diverse domains.
3 years of coding experience
7 years of employment as a software developer
Bachelor of Computer Science, Computer Science, Bachelor of Computer Science, Computer Science at Monash University
Find and Hire Top DevelopersWeāve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Jonathan Hopkins - Software Engineer at Electronic Arts (EA)