Summary
Jonathan Jørgensen is a software engineer and entrepreneur with a decade of experience building games, XR experiences, and AI-driven systems from Trondheim, Norway. He co-founded Riddlebit Software where he led programming, design, and production on experimental multiplayer game mechanics, and later researched game AI as a PhD candidate at NTNU focusing on player-data analysis and human-like bots. Jonathan has transitioned that research into applied XR work as a Senior XR Developer at Breach VR and now runs his own studio, 13B Productions, blending immersive tech with interactive storytelling. His background spans industry-grade automation and simulation at Visitech to student-led reinforcement learning and robotics projects, showing a rare mix of academic rigor and product delivery. Colleagues describe him as equally comfortable prototyping novel game mechanics and shipping robust systems, with a knack for turning AI research insights into playable experiences. An under-the-radar strength is his consistent role in education and community building, having repeatedly taught, led, and reworked AI course materials at NTNU.
11 years of coding experience
10 years of employment as a software developer
Åssiden Videregående Skole
University of South-Eastern Norway
Norwegian University of Science and Technology
Norwegian, English