Jonathan Jørgensen

Owner at 13B Productions

Trondheim, Trøndelag, Norway
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Summary

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Senior
🎓
Top School
Jonathan Jørgensen is a software engineer and entrepreneur with a decade of experience building games, XR experiences, and AI-driven systems from Trondheim, Norway. He co-founded Riddlebit Software where he led programming, design, and production on experimental multiplayer game mechanics, and later researched game AI as a PhD candidate at NTNU focusing on player-data analysis and human-like bots. Jonathan has transitioned that research into applied XR work as a Senior XR Developer at Breach VR and now runs his own studio, 13B Productions, blending immersive tech with interactive storytelling. His background spans industry-grade automation and simulation at Visitech to student-led reinforcement learning and robotics projects, showing a rare mix of academic rigor and product delivery. Colleagues describe him as equally comfortable prototyping novel game mechanics and shipping robust systems, with a knack for turning AI research insights into playable experiences. An under-the-radar strength is his consistent role in education and community building, having repeatedly taught, led, and reworked AI course materials at NTNU.
code11 years of coding experience
job10 years of employment as a software developer
bookÅssiden Videregående Skole
bookUniversity of South-Eastern Norway
bookNorwegian University of Science and Technology
languagesNorwegian, English
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Github Skills (11)

open-source10
godot10
game-development10
game-engine10
3d10
artificial-life6
documentation5
reinforcement-learning4
conventions4
unreal-engine-42
firmware1

Programming languages (6)

C++JavaScriptShaderLabreStructuredTextGDScriptPython

Github contributions (5)

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CogitoNTNU/cogitopia

Sep 2022 - Mar 2023

A world of artificial life and death
Contributions:2 reviews, 30 commits, 10 PRs in 5 months
artificial-life
CogitoNTNU/vicero

Oct 2018 - May 2020

Reinforcement Learning Framework
Contributions:70 commits, 11 PRs, 26 pushes in 1 year 7 months
reinforcement-learning
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