Jonathan Miller is an engineering manager with 15+ years of experience building distributed, real-time and cloud-native systems across startups and major tech companies. He’s led teams from core platform work at Microsoft (including .NET cross-platform efforts and OneDrive features) to high-impact product and data platforms at Riot Games, where he re-architected pipelines to cut latency by 75% and drove a 175% revenue increase from data sales. As a co-founder and CTO he built a cloud-native data quality platform adopted by Fortune 1000 firms, and more recently scaled Xbox client reliability to 99.9% crash-free sessions. Based in Redmond, he blends hands-on engineering with servant leadership—creating self-service teams that boost efficiency and employee satisfaction—and has a track record of translating complex technical roadmaps into measurable business outcomes.
11 years of coding experience
14 years of employment as a software developer
Masters of Science Computer Science, Masters of Science Computer Science at Marist University
Abstractions around cloud resources allowing for testable, mockable code
Contributions:120 pushes, 233 branches in 1 year 8 months
cloudabstractionscloud-resourcestestable
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.