Jonathan Polley

Software Engineer at Google

Seattle, Washington, United States
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Summary

👤
Senior
🎓
Top School
Jonathan Polley is a seasoned software engineer with 11 years of professional experience and a deep systems background in C, Perl, Python, UNIX/Linux, and TCP/IP networking. He has progressed from research work on sensor network emulation and protocol extensions to senior engineering roles at Sourcefire and F5 Networks, and is currently building at scale as a Software Engineer at Google. Jonathan’s strengths lie in low-level, networked systems and pragmatic tooling—skills honed by implementing MAODV multicast extensions and a hardware-level emulator early in his career. Based in Seattle, he combines research rigor from a BS in Computer Science with production-hardened engineering across security and networking products. Colleagues rely on him for robustness and efficient troubleshooting in complex distributed environments. Beyond day-to-day engineering, he brings a habit of turning academic prototypes into maintainable, production software.
code11 years of coding experience
job12 years of employment as a software developer
bookBS, Computer Science, BS, Computer Science at University of Maryland
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Github Skills (17)

probability10
dice10
azerothcore9
trinitycore8
lancer8
discord8
infinity8
archiver7
chat7
exports6
vtt6
creator5
foundry5
world-of-warcraft4
rpg4

Programming languages (6)

TypeScriptC#C++TeXVueJavaScript

Github contributions (5)

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toadchild/40kdice

Aug 2017 - Jun 2022

Statistical analysis tool for Warhammer 40,000 and Age of Sigmar
Contributions:1 review, 80 commits, 3 PRs in 4 years 10 months
age-of-sigmardicedice-rollerprobabilitywarhammer
toadchild/inf-dice

Aug 2015 - Aug 2021

Contributions:145 commits, 2 PRs, 93 pushes in 6 years
infinityprobabilitydicegame
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Jonathan Polley - Software Engineer at Google