Jonathan Sari

Software Engineer

Seattle, Washington, United States
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Summary

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Senior
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Top School
Jonathan Sari is a seasoned software engineer with over two decades in the field and 12 years focused on interactive entertainment, specializing in behavior systems, scalable server architectures, networking, tools, and gameplay AI. He has led multiplayer and server-side efforts at major studios including Electronic Arts and GameHouse and contributed AI and engine work on console titles using Unreal Engine and Kynapse. Based in Seattle, he combines deep systems and gameplay experience with a track record of shipping live online experiences across platforms. Permanently disabled from primary progressive multiple sclerosis, he’s channeled resilience into pioneering social gameplay and accessibility-minded design, aiming to broaden who gets to enjoy interactive entertainment.
code12 years of coding experience
job20 years of employment as a software developer
bookPhysics, Mathematics, Physics, Mathematics at University of Washington
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Github Skills (2)

reverse-engineering10
python10

Programming languages (1)

Python

Github contributions (3)

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livesurge/worldengine

Mar 2017 - Mar 2017

Contributions:1 push in 1 day
pythonplatessimulationerosionshadow
livesurge/fvtt-macros-pf2e

May 2021 - May 2021

FoundryVTT Macros | Pathfinder 2e.
Contributions:2 pushes in 1 day
foundryvttmacrospathfinder-2epathfinder
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Jonathan Sari - Software Engineer